latest projects

The Sequencer Paradigm by Alessandro Ludovico
Author: The interfaces of music sequencing programs are developing their own peculiarities, stimulating artists to give their own interpretations of a well-consolidated paradigm. The recursive flow of the sounds, marked by their elements enclosed in the loops, has been reconfigured with very different parameters and perspectives which have exploited the aesthetical possibilities of their [...]
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Software Art and Political Implications in Algorithms by Pau David Alsina Gonzalez
Author: Nowaday we can find how behind Software there is a particular mental model structuring a range of possible actions within each particular software’s functionalities. As it happens inside Computers, Software assumes a conception of communication, memory, cognition or intelligence confronted in dialogue with our own human capacities. [...]
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Made by Users. How Users Improve Things, Provide Innovation and Change Our Idea of Culture by Mirko Schaefer
Author: In this paper I describe: a) how the collaborative work of competent users is providing innovation and that this could create b) an interactive market, where product definitions are possible only for a moment before these artefacts become modified or reshaped and that this raises questions concerning copyrights and democracy. [...]
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Code Art Brutalism: Low-Level Systems and Simple Programs by Simon Yuill
Author: An exploration of the aesthetics of low-level coding, such as raw binary, assembler, and greycode, as well as microcontroller-based projects. It discusss works by Artem Baguinski, ap, slub, slateford, some PIC projects and chip customization. The aesthetic intentions and outcomes of the Brutalist movement in 20th Century architecture are drawn on as an historical reference point against [...]
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The Software Language Art by Janez Strehovec
Author: In this paper, we focus on the expanded field of digital poetry, which in technical terms can be called the software language art, and which we believe belongs primarily to the field of software art as one of the most characteristic forms of new media art. This essay was written for Read_Me Software Art and Cultures conference and is published in ...]
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{Software} Structures by Casey Reas
Author: This is an essay and project about the relation of conceptual art to software art focusing on the work of Sol LeWitt and my own work derivative of his process. The essay is illustrated with a series of software examples - original works produced during the research. The text is published in read_me Software Art & Cultures Edition 2004. [...]
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An Exploration of the Visual Mind of the Software Artist by Ewan Steel
This essay was written for Read_Me Software Art and Cultures conference and is published in read_me Software Art & Cultures Edition 2004 . Author: Digital technologies have changed profoundly the ways in which the artist can develop a visual language. [...]
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Super-Abstract: Software Art and a Redefinition of Abstraction by Brad Borevitz
This essay regards software art practices from the point of view of visual art tradition, namely abstract art. It was written for Read_Me Software Art and Cultures conference and is published in read_me Software Art & Cultures Edition 2004. Author: "Abstraction is one prevalent tendency in software art. [...]
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Coke Gift by Anonymous
From the late nineties. A one-liner; a folk legend; a simple instance of hardware transformation; a new way of looking at your CD-ROM drawer.
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Piano Player's Diary by Andreja Andric
Piano Player's Diary is a program for MS-DOS/Windows that produces romantic piano improvisations in MIDI format. The titles of the pieces are chosen like in a diary: date and time of the moment of creation. The mood and tonality changes from piece to piece, thus forming a unique contrasting cycle of pieces. No input is required. [...]
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Percussionist's Diary by Andreja Andric
Percussionist's Diary is a program for MS-DOS/Windows that generates percussion improvisations in MIDI format. The titles of the pieces are chosen like in a diary: date and time of the moment of creation. The mood, tonality and instrumentation changes from piece to piece, thus forming a unique contrasting cycle of pieces. [...]
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One Word Movie by Beat Brogle, Philippe Zimmermann
One Word Movie is an online project by Swiss artist Beat Brogle and Philippe Zimmermann, which organises the flood of images on the Internet into a flickering film - based on a word provided by the user. A specially programmed search engine, built on top of popular image search facilities available on the Internet, forms the basis for this fascinating exploration of the Internet imaginary. [...]
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Altings A Software by Thomas Thøfner
A text generator based on Markov chains used for writing the collection of poems Altings A, Cph. 2004. It is possible to input text(s) and generate new texts in various formats. Unfortunately everything is in Danish...
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Life vs. Life by Justin Bakse and Eric Williams
A two player version of John Conway's mathematical game of Life," a classic cellular automata game. The rules are simple. The game is played on a field of cells, each of which has eight neighbors (adjacent cells). A cell is either occupied (by an organism) or not. The rules for deriving a generation from the previous one are: • If an occupied cell has 0, 1, 4, 5, 6, 7, or 8 occupied [...]
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Statistic Dripping by ARN
In Statistic Dripping, the canvas is a picture selected on the network by the painter. The painter is the user of the application. The movement is the trace of website visitors displacements, treated by the software.
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